PM3.02 - Diddy Kong - Action - 0x124

Entry Script

  1. Subroutine(Offset { offset: 0xffffffff, origin: 0x1ae44 })
  2. CreateInterrupt { interrupt_id: None, action: LandingHeavy, requirement: (OnGround) }
  3. ChangeSubactionRestartFrame(SpecialAirSFall)
  4. CallEveryFrame { thread_id: 9, offset: Offset { offset: ffffffff, origin: 1ae74 } }
  5. EnableInterruptGroup(CliffCatch)
  6. SetAirGround(0)

Exit Script